I have to say that 2016 was a year of reflection and great change. It was also a year to re-evaluate the direction this tiny company is headed. I started this journey as a means to publish a campaign setting I have run in for over a decade. When that fell through, I wrote USS as a side project in order to regain my confidence. LOL. Little did I know that the side project would turn into my main project.
This past year, I gained a partner in crime. And I started conceptualizing board games, along with modules and campaign settings for USS. 2017 is going to be the year those start coming out. That partner has and continues to be on my butt to get these ideas realized.
In that vein, a new module is written. Characters, editing, and layout remain to be done. But that will happen within the next month and a half. A card based game has been prototyped and will be sent out for publication.
After a quiet 2016, expect a busy 2017.